Ever time you ring up an item the register makes a little beeping noise. Normally you dont look at the screen after every item is rung up you
just listen for the beeps. For instance if the guest has a whole stack of candy bars you normally don't look at the screen after each candy bar is rung up. Now, say you are ringing up 30 items, and after you ring up the third item the register doesn't know the price, so on the screen it asks you to enter the price.
You can't ring up any more items until you tell the register the price of that item.
But since you are not looking at the screen you just go ahead and keep scanning all the items and you still get 30 beeps. Then you find out the register was stuck on the third item and did not
actually ring the other 27 items, so you have to empty out the guest's bag and start all over. My question is, why can't they program the register so that if you scan something and there is a problem
it would buzz or make a different type of beep, so you would know there is a problem with the item before you even look at the screen? The way it is now the register just keeps beeping every time you scan something, even if the item didn't actually ring up. Surely some programming genius could fix this?
just listen for the beeps. For instance if the guest has a whole stack of candy bars you normally don't look at the screen after each candy bar is rung up. Now, say you are ringing up 30 items, and after you ring up the third item the register doesn't know the price, so on the screen it asks you to enter the price.
You can't ring up any more items until you tell the register the price of that item.
But since you are not looking at the screen you just go ahead and keep scanning all the items and you still get 30 beeps. Then you find out the register was stuck on the third item and did not
actually ring the other 27 items, so you have to empty out the guest's bag and start all over. My question is, why can't they program the register so that if you scan something and there is a problem
it would buzz or make a different type of beep, so you would know there is a problem with the item before you even look at the screen? The way it is now the register just keeps beeping every time you scan something, even if the item didn't actually ring up. Surely some programming genius could fix this?
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